I used three materials for this model. for each material, you need to assign 5 textures: a normal map, a roughness map, a metallicity map and a main color map. Rig is assigned to the model and 5 animations are baked: running, jumping, walking with a rifle forward and backward, and animation of death.
OBJ (OBJ, filesize: 15.5 MB), FBX (Autodesk FBX, filesize: 15.5 MB)