Originally created with Blender 2.91 using the Eevee renderer.
- PBR Realistic skin.
- Textures format in JPEG 4096px² (most) and 2048px².
- Only quads! No tris, no N-Gons.
- High definition but clean geometry.
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (m) model is 1,90 m tall.
- Objects: Head, Hair, Helmet, Glass, Suit-Top, Pants, Belt, Gloves, Boots
- Full body rigged. Additional bones for anatomical distortions.
- Full facial rig controls.
- All demonstration poses are included in the scene library.
- Reading of materials in external folder.
- FBX DAE and OBJ files exported from the BLEND file.
- All preview images are rendered with Eevee.
- Product is ready to render as previews.
- Some renderings had minor changes in opacity and emission of some objects to demonstrate some possibilities.
- HDRI included, but some demonstrations used native Blender environments (dark scenes).
- The model loads without errors and ready to render.
- Model (body) positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All objects individually named and in appropriate layers.
- All files and functions are named descriptively and work to the expected standard.
BLEND (Blender, filesize: 144 MB), OBJ (OBJ, filesize: 23.8 MB), FBX (Autodesk FBX, filesize: 37.9 MB), DAE (Collada, filesize: 40.6 MB)