This production-ready scene is ideal for archviz, product look-dev, and interior design visualization. It’s clean, well-organized, and built to drop straight into professional pipelines.
What’s Included
.MAX (3ds Max) — complete setup with calibrated lighting, placed cameras, layered organization, and fully authored materials.
Interchange formats — FBX, OBJ, C4D, BLEND, 3DS, GLTF/GLB, STL, USD/USDZ, SKP (SketchUp).These come with proper UVs and material slots assigned so you can relink textures quickly in your DCC.
Need something else? Tell me before checkout and I’ll export the exact format you prefer.
Render Compatibility
Optimized for Corona and V-Ray in 3ds Max (modern versions).
Scene Highlights
Physically sensible materials with tidy node graphs and consistent roughness/IOR.
Real-world scale and clean naming—objects grouped by function for fast edits.
Cameras + lighting in the Max file for instant high-quality previews.
Efficient polycount & UVs suitable for both close-ups and wide shots.
Great for studying lighting/material setups or using as a foundation for client projects.
Notes on Formats
Interchange files preserve geometry, UVs, and material assignments.Minor look differences may occur across software/renderers—this is normal and easily tuned.
Please make sure your software supports the listed formats or message me for a tailored export.
Support & Updates
I’m quick to respond. If you run into issues, need relinked textures, or want an extra format, just drop a message—happy to help.
STL (Stereolithography, filesize: 103 MB), OBJ (OBJ, filesize: 215 MB), 3DS (3D Studio, filesize: 72.7 MB), C4D (Cinema 4D, filesize: 117 MB), JPG (JPG, filesize: 1.59 GB), PNG (PNG, filesize: 1020 MB), USD (USD, filesize: 156 MB), MAX (Autodesk 3ds Max, filesize: 362 MB), GLTF (glTF, filesize: 154 MB), BLEND (Blender, filesize: 151 MB), MA (Autodesk Maya, filesize: 234 MB), MEL (Maya Mel Script, filesize: 234 MB), FBX (Autodesk FBX, filesize: 961 MB), TEXTURES (Textures, filesize: 610 MB)