Here is a futuristic radar tower, modeled and textured in 3d-coat. For the rig and the animations I have used Blender.
Animations:
- Idle animation (loopable)
- Uplifting animation , solar power tower coming out of the ground (loopable)
3 Texture sets:
- Normal maps for GLSL and DirectX
- Color
- Metalness
- Roughness
- Ambient occlusion
- Curvature maps
- All textures in 4096 x 4096 px resolution
3D model formats:
- Native format (*.blend)
- Autodesk FBX (.fbx)
- OBJ (.obj, .mtl)
- glTF (.gltf, .glb)
- X3D (.x3d)
- Collada (.dae)
- Stereolithography (.stl)
- Polygon File Format (.ply)
- Alembic (.abc)
- DXF (.dxf)
STL (Stereolithography, filesize: 1020 MB), OBJ (OBJ, filesize: 1020 MB), TEXTURES (Textures, filesize: 166 MB), BLEND (Blender, filesize: 1020 MB), FBX (Autodesk FBX, filesize: 1020 MB), 3DS (3D Studio, filesize: 227 KB), UNITYPACKAGE (Unity 3D, filesize: 941 KB), DAE (Collada, filesize: 1020 MB), UASSET (UnrealEngine, filesize: 2.48 MB), ABC (Alembic, filesize: 1020 MB), DXF (DXF, filesize: 1020 MB), GLTF (glTF, filesize: 1020 MB)