This is sci-fi game-ready helmet
- Created in blender 2.82
- Avaiable in game-ready version (one object, baked textures)
- Two subdivision versions: low-poly (2173 verts, 2152 polygons), and higher-poly (8649 vertices, 8608 polygons)
- Textures in variety of resolutions: 8K, 4K, 2K, 1K
- Uv-unwrapped
- Three color versions
- Two normal maps (regular materials and skulpted skulls)
- Includes diffuse, normal, metallic, specular, and roughness maps
- Easy import to game engines such as Unity or Unreal Engine
- Quad topology
- Non-applied subdivision-surface modifier and easly modifiable
- Previews rendered in Eevee
BLEND (Blender, filesize: 1.63 MB), OBJ (OBJ, filesize: 1.42 MB), FBX (Autodesk FBX, filesize: 880 KB), GLTF (glTF, filesize: 3.31 MB), DXF (DXF, filesize: 6.78 MB), STL (Stereolithography, filesize: 1.03 MB), TEXTURES (Textures, filesize: 188 MB)