Low poly and high poly modeling done in Maya, backing and PBR texturing done in substance painter, all rendered with Iray.Includes :
- Low poly model (FBX and OBJ)
- High poly model (FBX and OBJ)
- One 2048x2048 texture sheet (Unreal Engine packed) : BaseColor, Emissive, Normale and OcclusionRoughnessMetallic.
- One 2048x2048 texture sheet (PBR Metallic Roughness) : BaseColor, Normale, Metallic, Roughness, height.
- One 2048x2048 texture sheet (Unity Universel Render Pipeline ) : BaseColor, Emissive, Normale and Maskmap.
- One 2048x2048 texture sheet (Unity HD Render Pipeline ) : AlbedoTransparency, Emission, Normale and MetallicSmoothness.
OBJ (OBJ, filesize: 139 MB), PNG (PNG, filesize: 12.3 MB), FBX (Autodesk FBX, filesize: 36.4 MB)