-Game Ready MailBox PBR.
-Modeling Autodesk Maya 2022.
-Rendering KeyShot10.
-Since the number of polygons I designed to be used in games is not high, you can easily use it.
-Unity and UE versions tested and running smoothly.
-There are no ngon surfaces in the model.
-Coatings prepared with SubtancePainter.
-Unity Mapping: AlbedoTransparency, AO, BaseMap, MetallicSmoothness, Normal.
-UnrealEngine: BaseColor, Normal, OcclusionRoughnessMetallic.
-The UW map is organized.
-Total Polygon count: 1.351
-Total Vertex count: 1.364
--Desing By Volkan--
MA (Autodesk Maya, filesize: 59.8 KB), FBX (Autodesk FBX, filesize: 72.5 KB), TEXTURES (Textures, filesize: 5.43 MB)