Rusty stop sign 3D asset - fits well with postapo or horror scene- game-ready - highpoly on lowpoly - modeled with Blender 2.80, textured carefully with Substance Painer.Rendered in real time with Eevee (also with different HDRIs). 2 parented mesh objects, single material. UV mapped for most optimal use of UV space. Metric units. H=2,30m, Diameter of the shield =0,60m
LODSLOD0:Verts: 288 Tris: 532LOD1: Verts: 216 Tris: 388Looks great as LOD1, can be used as LOD0.You can find LODs in separate archives in fbx. and obj. format, as well as in blend. file.
Textures2K .png Textures in 3 different formats.PBR metallic roughness: BaseColor, AO, Metallic, Roughness, Normal, Height. Unity 5: AlbedoTransparency, AO, MetallicSmoothness, Normal, EmissionUnreal Engine 4: BaseColor, Normal, Emission, OcclussionRoughnessMetallic
AttentionPlease note that blend., fbx., obj., stl. files contains only clear mesh model without textures. Textures are stored in a separate ZIP archives and have to be manually applied.
Native Formats: BLEND (Blender, filesize: 710 KB)
Exchange Formats: OBJ (OBJ, filesize: 17.4 KB), FBX (Autodesk FBX, filesize: 40 KB), STL (Stereolithography, filesize: 26.1 KB), TEXTURES (Textures, filesize: 56.1 MB)