I present my new 3D-gaming model of a beetle, featuring an optimized 15k triangle mesh that can be used in both first-person and third-person games. The model features only the exterior, without the interior.
Model is:
- Game-ready;
- Low-poly;
- Optimized mesh;
- PBR textures (4096 px and 2048 px);
- OBJ, FBX, STL formats supported;
- textures have some overlaps;
- 14937 triangles;
- Texel density = on average 6 px/cm for 4096 texture set.
Set of texture maps:
- Base color;
- Normal (OpenGL format);
- Roughness;
- Metallic;
- AO;
- Opacity.
Enjoy using it!
MA (Autodesk Maya, filesize: 715 KB), OBJ (OBJ, filesize: 329 KB), FBX (Autodesk FBX, filesize: 490 KB), STL (Stereolithography, filesize: 242 KB), PNG (PNG, filesize: 89.7 MB)