A Low-poly 3D model of made in Blender 2.91
- Images rendered in blender Cycles and Eevee.
- Around 15k polygons each mushroom.
- Each mushroom has two 4k PBR Material, one looking old and dirty and another looking new and clean
- The first render scene is just an example of use. the render environment doesn't come with the package, some of those assets used are available here in my cg account
TEXTURES
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetalic/Normal).
- Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metalic standard): (AlbedoTransparency/MetalicSmoothness/Normal).
- Individual PBR maps: (base color/metalic/Normal/Roughness/AO).
FORMATS
- .blend
- .fbx
- .stl
- .obj
- .ply
- .x3d
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.