The Photorealistic 3D model of Pickup Truck01 Black and White Rigged, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc,.
Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.- Rigged only in Maya and Blender.
- Rigged properly using Armature and Shape keys. All bone constraints are set in Blender.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quality.-No extra plugins are needed for this model.-Units: meters.-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows
- Trailer has 2 materials (PickupTruck_ExteriorMat, PickupTruck_InteriorMat).MaterialsThe Model has 2 material PickupTruck_ExteriorMat, PickupTruck_InteriorMat . Each has its own set of texture maps.Texture Maps and ResolutionsAll Metallic and Specular Maps(Supports for 3D Softwares and Renderers)
- Basecolor (4K)(2K)(1K)
- Diffuse (4K)(2K)(1K)
- AO (4K)(2K)(1K)
- Roughness (4K)(2K)(1K)
- Glossiness (4K)(2K)(1K)
- Metallic (4K)(2K)(1K)
- Specular (4K)(2K)(1K)
- NormalDirectX (4K)(2K)(1K)
- NormalOpenGl (4K)(2K)(1K)
- Opacity (4K)(2K)(1K)
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)
PolyCount white Pickup Truck Without SubdivisionVertices - 63296Faces - 58642Tris - 113180
PolyCount Grey Black Pickup Truck Without SubdivisionVertices - 63296Faces - 58642Tris - 113180
The units used in this project are,Unit System : MetricLength : MetersRotation : Degrees
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BLEND (Blender, filesize: 131 MB), BLEND (Blender, filesize: 131 MB), OBJ (OBJ, filesize: 5.11 MB), FBX (Autodesk FBX, filesize: 109 MB), MA (Autodesk Maya, filesize: 315 MB), GLTF (glTF, filesize: 128 MB), EXR (EXR, filesize: 157 MB), MEL (Maya Mel Script, filesize: 157 MB), PNG (PNG, filesize: 1.29 GB), UNITYPACKAGE (Unity 3D, filesize: 535 MB), SPP (Substance Painter, filesize: 441 MB), TEXTURES (Textures, filesize: 1.13 GB)