A rural electricity pylon commonly seen in countryside Germany.Usable for VFX/CGI and (in theory) for gaming.
The meshes were built and unwrapped in Blender. The PBR-textures were created in Substance Painter.
Important note:Most objects in the .blend-file have unapplied array and mirror modifiers for maximum customizability.
Polygons: 168,222Vertices: 86,094Materials: 1Diffuse maps: 1Height maps: 1Metallic maps: 1Normal maps: 1Roughness map: 1
Modelling and texturing by Raffaello GraniHDRIs in previews by HDRI Haven.
BLEND (Blender, filesize: 41.1 MB), OBJ (OBJ, filesize: 41.1 MB), FBX (Autodesk FBX, filesize: 45.5 MB), TEXTURES (Textures, filesize: 41.1 MB), PNG (PNG, filesize: 41.1 MB), DAE (Collada, filesize: 23.1 MB), ABC (Alembic, filesize: 6.3 MB)