Model designed for various purposes such as games, renderings or animations. The model includes 3 parts suitably being the chassis, base and wheels. Each one has textures in 4096x4096, which as you can see in the renderings, has a great quality even in 2048x2048 or 1024x1024.
The entire division process is planned to facilitate customizations in the model.
The chassis is realistic and functional, but the parts must be separated according to their use.
The materials are unique. 2 of the 3 objects have only 1 material, the texturing process was carried out with division by vertex colors
*Topology: * two cabin L0Ds included
other parts topology:
Chassis: 6,126 polygons
Wheels: 6,380 polygons
Textures:
Type of textures
Native Formats: BLEND (Blender, filesize: 6.54 MB)
Exchange Formats: BLEND (Blender, filesize: 6.54 MB), OBJ (OBJ, filesize: 5.01 MB), FBX (Autodesk FBX, filesize: 2.72 MB), MAX (Autodesk 3ds Max, filesize: 8.5 MB), DAE (Collada, filesize: 11.7 MB), 3DS (3D Studio, filesize: 1.52 MB), TEXTURES (Textures, filesize: 113 MB)