Go - 77 m Luxury Yacht
Included non-native format with PhoenixFD ocean dynamic
simulation, with settings for PhoenixFD 4.0. Cache files are not included and need to be calculated prior rendering
simulation. This PhoenixFD version is additional bonus and not item for Check Mate certification. Presentation images at ocean environment are generated with PhoenixFD 4.0 and Vray 4.3.
Go 77 meters length , draught 3.0 meters, max beam 13.1meters
Renderer in use V-Ray 4.3
PBR Textures 25 x 4096 x 4096 PNG images,
1 groundPlane texture 2048 x 2048 PNG image,
1 HDRI image for lighting 4000 x 2000 EXR image
Objects 12, Lights 3, Camera 1, Helpers 1, Total 17
1 groundPlane
Measuring units are 'Metric' -'Meters', System units 'Centimeters'
Verts: 214902
Faces: 201974
without refraction planes
Verts: 191969
Faces: 179516
Materials:
groundexplorer ( VRayMtl )
groundOpacity_001.png
go_fabric_Dielectric_Material ( VRayMtl )
go_fabric_Diffuse.png
go_fabric_Specular.png
go_fabric_Normal.png
go_fabric_Glossiness.png
go_glass_Refraction_Material ( VRayMtl )
go_glass_Diffuse.png
go_glass_Specular.png
go_glass_Refraction.png
go_glass_Normal.png
go_glass_Glossiness.png
go_hull_Dielectric_Material ( VRayMtl )
go_hull_Diffuse.png
go_hull_Specular.png
go_hull_Normal.png
go_hull_Glossiness.png
Metallic_Material ( VRayMtl )
go_metal_Diffuse.png
go_metal_Specular.png
go_metal_Normal.png
go_metal_Glossiness.png
go_plastic_Dielectric_Material ( VRayMtl )
go_plastic_Diffuse.png
go_plastic_Specular.png
go_plastic_Normal.png
go_plastic_Glossiness.png
go_wood_Dielectric_Material ( VRayMtl )
go_wood_Diffuse.png
go_wood_Specular.png
go_wood_Normal.png
go_wood_Glossiness.png
Other Maps:
TS Studio 3 Point.hdr
TECHNICAL CHARACTERISTICS:
Length Overall 77 m
Max beam 13.1 m
Propulsion system: 2 diesel engines driving fixed pitch propellers
Maximum Speed (100% power) 17 kn
Gross tonnage 1952 GRT
Native | 3ds Max 2018 | V-Ray 4.3 3ds Max 2018 | V-Ray 4.3 3ds Max 2018 | Arnold 5.3.1.1 3ds Max 2015 | mental ray 3ds Max 2015 | V-Ray 3.2 Maya 2017 | Arnold 5.3.1.1 Cinema 4D R18 | Arnold 5.3.1.1 Cinema 4D R18 | Advanced Render OBJ glTF Unreal Unity FBX