Grass and leaves package with 2 Geometry nodes for Blender Low-poly 3D model
Home Catalog Grass and leaves package with 2 Geometry nodes for Blender Low-poly 3D model

Publication date: 2026-01-30

Grass and leaves package with 2 Geometry nodes for Blender Low-poly 3D model

$9

License: Royalty Free

author:

hirakawamarina

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «hirakawamarina». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Grass and leaves package + 2 Geometry nodes for Blender contains:

  • 13 lowpoly vegetation assets (4 grass blades and 9 tree leaves) in FBX/OBJ/GLB/Blender format (the whole scene).
  • Game-ready leaf pile objects in 6 leaf combinations + grass patches in 3 grass combinations. All piles and patches are available in 3 sizes. (27 assets total)
  • A Blender file with 2 Geometry Nodes systems (Grass and Leaves Distribution) inside, with examples and explanation how these geometry nodes work. So, you can create your own leaves distribution or grass patches. Both systems provide you an availability to input your own objects for distribution and pile creation.
  • 2 sets of PBR textures, including Base Color, Displacement, Metallic, Normal, Roughness, Scattering (each 4096x4096). All textures based on my own photos, no AI.

Everything is procedural and non-destructive. Object distribution is controlled by Weight painting in Blender.

Grass can be also used instead of leaves in Leaves distribution geometry node if it is needed for your scene.

You can create your own grass patches and leaves piles of any form and export them into game engines or just render.

NOTICE! Geometry nodes provide you a fast way of object distribution, but many intersections between distributed objects can appear during this process. It can be not a problem for background objects but if you need distribution for close-up renders/foreground you should probably tweak some objects placement manually, after applying the geometry node modifier.

Objects for GLB/FBX/OBJ export were already tweaked in advance for better looking.

Polycount of initial assets:

  • Green Grass: 107 faces
  • Grass: 54 faces
  • Ginkgo Tree Leaf: 354 faces
  • Long Leaf: 368 and 393 faces
  • Leaf_01: 196 faces
  • Autumn Leaf: 276 and 285 faces
  • RoundLeaf: 248, 248 and 244 faces

Hope you enjoy this package and grass/leaves piles creation!

BLEND (Blender, filesize: 48.4 MB), OBJ (OBJ, filesize: 43.5 MB), FBX (Autodesk FBX, filesize: 51.4 MB), GLTF (glTF, filesize: 1.74 GB), PNG (PNG, filesize: 81.7 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 1379785
  • Vertices: 1264541
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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