To ensure colour accuracy the Raw Photography was profiled with X-Rite ColorChecker and a unique profile created for sRGB Colour Gamut in Lightroom.
Lods have been cleaned up to remove floating polygons and close holes (where possible)
Note there are 2 diffuse maps with this package.
The first diffuse map texture is the original photography with the lighting baked in and profiled to sRGB so is considered the 'ground truth'. The second map is called diffuse_3 and is delit and has the names on the gravestone removed for re-lighting. Note the model and normal maps have the Gravestone names removed.
Render of the 1 million poly mesh from Blender (scene not included).
- https://youtu.be/hjvb9PmR7Xc
- https://youtu.be/OY4z_B9ZkoY
Package includes 4 LODs with
- 1 million Polygon FBX model with 8k x3 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps
- 500k Polygon FBX model with 8k x2 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps
- 200k Polygon FBX model with 8k x2 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps
- 50k Polygon FBX model with 8k x2 UDIM Diffuse, Diffuse_3 Texture Maps and Normal Maps
FBX (Autodesk FBX, filesize: 392 MB)