GREAT WHITE SHARK RIGGED
Extremely high detailed Great White Shark. Comes with three scenes as seen in preview images. Dry, wet and underwater. Vray Environment fog is used in a volume around the Shark to create depth and light shafts in the underwater scene. Materials setup in all scenes differ to mimic the different specular attributes.
--GEO--
Body, Teeth, Eyes and upper gums are separate meshes for easy rigging.
--TEXTURES - -
BODY
Color/Glossiness/Normal/Displacement = 8192x8192
EYES / TEETH / GUMS
Color/Glossiness/Normal/Displacement = 4096x4096
--MATERIALS--
The Shark's body material is a Vray Blend Material. Blending a typical Vray material with a Vray Flakes Material to help mimic the metallic like properties of fish skin. A custom mask texture is included to blend the two.
--RIG--
Fully rigged fins, gills, head and jaws using FK.
World units are in cm.
Native | Maya 2018.6 | V-Ray 3.60.04 Maya 2018.6 | V-Ray 3.60.04