Green and Purple humanoid Lizard. Includes Blendshapes for blinking and Spike control (Tail and Torso), as well as decimated Topology. Good for games or animations with a relatively low poly count. Also has an emission map for each of it's materials so it can achieve it's scary but yet cute look.
Software Used
- Blender 3.3.0
- Substance Painter
Textures
There are two variants of skins, green and purple. Both have a destinct stripe pattern that goes from the head, the spine, down to the tail. There are a few kinds of scales that are present in the model, with many of them covering the whole body. The textures this model comes with are 2048 by 2048 in resolution.