This is a high-quality realistic tennis ball, created in Blender 4.2.1.The model features a detailed fuzzy surface made using Blender’s Particle Hair System, accurately simulating the texture of a real tennis ball. The scene includes lighting and a camera setup, which can be easily removed or adjusted.
Geometry
Polygons: 2,624
Vertices: 1,418
Model consists of a single mesh object
Positioned at scene origin ([0,0,0])
Hair and FurThe realistic fuzz is created with Blender’s built-in Hair Particle System.All hair settings are preserved in the .blend file.
Materials and Textures
2 materials: one for the main surface and one for the stripe
Materials are prepared for Eevee renderer
UVs are unwrapped and ready for use
No external textures required
File Information
Native format: Blender 4.2.1 (.blend)
Renderer: Eevee
Includes lighting and camera setup (optional)
All transformations are reset and names are clearly organized
BLEND (Blender, filesize: 3.72 MB)