Grey Cat GC22 F1 2026 Formula 1 Race Car
Home Catalog Grey Cat GC22 F1 2026 Formula 1 Race Car

Publication date: February 25, 2026

Grey Cat GC22 F1 2026 Formula 1 Race Car

$99

License: Editorial Uses Only

author:

OpticalDreamSoft

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «OpticalDreamSoft». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Low-poly subdivision-ready 3D model of Grey Cat GC22 F1 2026 Formula 1 Race Car for the Formula 1 season 2026 with PBR materials (Specular and Metallic workflows). Perfect for livery design, computer/mobile games, broadcast, advertising, visualizations, etc. Additional files contain textures in 8k.

Advantages of the model:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- 7 Materials with textures set - separate for Body, Bottom, Helmet_Body, Helmet_Glass, Driver, and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on the material;
- Textures size: Body - 4,096 X 4,096 PNG (8,192 X 8,192 as a bonus); Helmet_Body - 4,096 X 4,096 PNG; Helmet_Glass - 4,096 X 4,096 PNG; Wheels - 4,096 X 4,096 PNG; Common - 4,096 X 4,096 PNG; Bottom - 4,096 X 4,096 PNG (8,192 X 8,192 as a bonus); Driver - 4,096 X 4,096 PNG;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The model consists of 54 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!

Model specifications:
Created in Blender 4.4 and rendered with Cycles Renderer.

- Polygons count: 64,225 (no n-gons)
Subdivision 1 polygons count: 513,478
Subdivision 2 polygons count: 2,053,912
- Vertices count: 66,562
- Unit Scale: Metric / Centimeters

Materials:
PBR material with metallic and specular workflow.

Body Textures (Specular/Metallic workflow respectively):
- Diffuse/Base Color (4,096 x 4,096 PNG)
- NormalMap (4,096 x 4,096 PNG)
- Specular/Metallic (4,096 x 4,096 PNG)
- Glossiness/Roughness (4,096 x 4,096 PNG)
- Emissive (4,096 x 4,096 PNG)
- Refraction (4,096 x 4,096 PNG)
- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:
- Blender, - FBX, - OBJ, - 3DS.

Native | Blender 4.4 | Cycles Render 3D Studio FBX OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 64225
  • Vertices: 66562
  • Geometry: Unknown
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