- Sized at world scale
- High quality model and textures
- Polygonal quads ONLY model, no need to clean the model
- Fully optimized topology if more subdivision is needed
- Fully unwrapped
- Ready to render in 3Ds Max ( Arnold ) and Maya ( Arnold )
- Non-overlapping textures
- Units of mesure : centimeter
Files format :
- Maya 2020( materials and textures applied, ready to render with Arnold )
- 3Ds Max 2019 ( materials and textures applied, ready to render with Arnold )
- FBX , OBJ, 3DS for other sofware used *
1 diffuse maps ( 4096 x 4096 px ) , PNG format1 normal maps ( 4096 x 4096 px ), PNG format1 roughness maps ( 4096 x 4096 px ), PNG format1 metalness maps ( 4096 x 4096 px ), PNG format1 emissive maps ( 4096 x 4096 px ), PNG format
For FBX, OBJ and 3DS files format, textures need to be applied manually in your favorite software.