Hamburger menu with fries in service plate, was modeled for both game industry and architectural visualizations. Low and mid poly versions are included as fbx. Pbr textures are prepared and baked in zbrush from a million poly photogrametry model. All textures are in 4096 size.
''All formats'' folder includes:
- Zbrush format with 5 subdivision levels.
- 3Ds Max format with standart material (mid poly)
- 3Ds Max format with vray material (mid poly)
- Fbx format with low and mid poly versions
- Obj format
Textures folder include:
- Normal map
- Displacement map
- Ambient occlusion map
Preview renders were taken in vray.
OBJ (OBJ, filesize: 21.5 MB), TEXTURES (Textures, filesize: 8.41 MB), FBX (Autodesk FBX, filesize: 531 KB), ZTL (Zbrush, filesize: 26.4 MB), MAX (Autodesk 3ds Max, filesize: 25.4 MB)