Asset rendered in Unreal4. One 4k texture set. Roughness, Metallic and AmbientOcclusion maps are packed in one texture (no metallic). Some Overlapping UV's. Lightmap UV's are generated inside Unreal.
- Using uasset: migrated content will only work properly if placed in a Content folder. Place the unzipped Props folder inside Content.
- Easily adaptable for other PBR renders - uses simple one texture set material with no additional material editing inside Unreal
UASSET (UnrealEngine, filesize: 61.8 MB), OBJ (OBJ, filesize: 2.29 MB), FBX (Autodesk FBX, filesize: 836 KB), MAX (Autodesk 3ds Max, filesize: 2.5 MB), TEXTURES (Textures, filesize: 44.9 MB)