Low Poly model of a handbag
One model and one material, but you are getting 3 sets of textures: leather, denim, sport4k PBR TexturesOptimized UVReal scale sizeTextures 4k: Base Color, Normal, Height, Roughness, Metallic.
Model:
- Model properly sized in cm units
- Model has no hidden/frozen elements, no groups/linked objects
- No lights, cameras, helpers, layers, particle view
- All elements has 1/1/1 scale and correct normals
- No any modifiers in stack but you can you can use turbosmooth or subdivision
- Elements properly named
Materials and maps:
- No missing textures
- No unnecessary maps in environment background
- Unwrap modifier
- Materialeditor resetted
- All paths striped
- Materials and textures properly named
FBX (Autodesk FBX, filesize: 134 KB), MAX (Autodesk 3ds Max, filesize: 968 KB), BLEND (Blender, filesize: 9.09 MB)