Hawker Siddeley 748 British Airways PBR Low-poly 3D model
Home Catalog Hawker Siddeley 748 British Airways PBR Low-poly 3D model

Publication date: 2020-05-05

Hawker Siddeley 748 British Airways PBR Low-poly 3D model

$72

License: royalty_free

author:

cataco

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «cataco». CGhub does not claim copyright ownership over the content used.
  • Description

British Airways Hawker Siddeley 748 (1984-2001 Landor livery). High detail, low poly, rigged, fully UVW unwrapped model. Most detail comes from texturing.

MODEL

Low-poly model for exterior views and mid range close-ups. Includes simple cockpit and interior (no seats) to avoid inner face viewing.

UVs

Fully unwrapped, non overlapping, even texel density.

TEXTURES

8 texture sets fully developed in Substance Painter:

  • Fuselage, wings - 4K
  • Tail, motors, front landing gear, rear landing gear, cockpit, cabin - 2K

VRayMtl shaders for each. Additional shaders for glass (V-Ray)

It is provided with 2 types of textures:

  • SpecGloss PBR for V-Ray use (diffuse, reflection, glossiness, IOR, normal, height)
  • MetalRough PBR for game engines (base color, metallic, roughness, height, normal)

RIGGING

  • Fully hierarchely linked parts. Moving parts operated only by controllers.
  • Controller operated movable parts are: ailerons, flaps, rudder & trims, elevators & trims, front landing gear deploy, rear landing gear deploy and wing lights deploy.
  • All parts are move/rotate locked except fuselage for whole plane handling.
  • Wing lights turn on as deployed.
  • Both landing gears rigged with bones and IK chains.
  • Hydraulic actuators animated with trims and flaps.
  • Moving parts have restricted movement to operational ranges only (you can't go beyond!).
  • All parts have been Freeze transformed to Zero relative position. You can always return to original position by selecting the desired controllers or Fuselage by using Ctrl + Right click (Animation Quad Menu) ---> Transform To Zero. See Usage video.

ANIMATION

Already animated propellers have been included in a separate layer.

MODELS

  • 3ds Max 2016 and V-Ray Next 4.20
  • FBX 2016 (no rigging, no materials, keeps individual pivots, UVs and links)
  • OBJ for Blender, C4D and Modo (all in one object, keeps UVs)
  • STL only outside (no rigging, no links, no materials, no UVs, no individual pivots, keeps smoothing)

For usage, see YouTube video in https://youtu.be/tmc0hYRLztI

Renders are made with 3ds Max and V-Ray (scenes not included).

File size:

  • 3ds Max 2016 - 13.4 MB
  • Textures V-Ray - 96.2 MB
  • Textures MetalRough - 94.8 MB

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Polygon mesh
  • Polygons: 68592
  • Vertices: 80595