A heavy industry blast door for all your science-fiction needs :-)
This asset work piece is something I created with Modo and Substance Painter, it's been on my hard drive for a while and I'm so glad to finally publish!
Inside this package you will find
- A FBX, OBJ, and ABC mesh export of the low-poly blast door model
- Folders containing the textures used for each section in a TARGA format.
- Texture channels including Base Color, Emissive, Height, Metallic, Ambient Occlusion, Normal, Normal DirectX, and Roughness.
- A Modo scene file showcasing the blast door mesh itself.
Special thank you to Jonas Ronnegard and his pack of mechanical height-stamps. They were utilized to a good extent, as well as including others of my own making. The overall design is based from a concept-art piece by Kory Lynn Hubbell. Thanks for viewing!
P.S. If you need further details, an extra preview link, or extra texture channels in JPEG format, etc. Just shoot me a message!
OBJ (OBJ, filesize: 5.51 MB), ABC (Alembic, filesize: 5.51 MB), FBX (Autodesk FBX, filesize: 5.51 MB), LXO (Modo, filesize: 2.4 MB)