- With Texture Maps using Metal-Roughness workflow, available in 1K, 2K, and 4K resolutions, separated by brand.
- Maps with non-overlapping UVs, allowing easy application of wear effects to the texture.-Different brands, available with leather or fabric upholstery, in new or worn conditions.
- Comes with a Substance Painter file,for you to use and change into different leather types or wear variations for any of the seats.
- Both versions are included: one with materials only, and another with texture maps for the fabric/leather parts, while the remaining parts use materials only.
- Comes with the joystick shown in this model: https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/heavy-equipment-joystick-3d-model.
- preview images render done with 2k maps version.
- .........................................................................................................................................................
- Tigercat-branded seat
- Komatsu-branded seat
- CAT-branded seat
- Barko-branded seat
- John Deere-branded seat
- Seat with leather upholstery
- Seat with worn appearance
- Seat version with materials only (not textured)
- .........................................................................................................................................................
- ╔ [ File Formats ]
- ╞ BLENDER .BLEND
- ╞ .FBX
- ╞ COLLADA .DAE
- ╞ .OBJ
- ╞ glTF 2.0 .glb / .gltf
- ╞ .STL
- ╚ Substance Painter
- .........................................................................................................................................................
- ╔ [ Mesh ]
- ╞ 499,643 verts (all seats).
- ╞ 505,430 faces (all seats).
- ╞ 957,877 triangles (all seats).
- ╞ 55,427 verts (one seat).
- ╞ 111,301 edges (one seat).
- ╞ 106,253 triangles (one seat).
- ╞ Real-world scale object
- ╞ .blend file with normals, seams, and weighted normals
- ╞ .blend file with collections and pivot placed
- ╞ This model is not rigged or animated
- ╚ Game-optimized topology (not strictly quad-based)
- .........................................................................................................................................................
- ╔ [ Materials and Texturing ]
- ╞ Model includes materials and texture maps.
- ╞ Metal-Roughness workflow texture set separated by fabric map.
- ╚ Texture maps included: 512, 1K, 2k and 4k map.
- .........................................................................................................................................................
- ╔ [ UV Mapping ]
- ╞ Materials-only version: single UV unwrap per material, non-overlapping
- ╞ Textured version: single UV unwrap per material, non-overlapping
- ╞ Fully unwrapped UVs
- ╚ 0–1 UV space
- .........................................................................................................................................................
- ╔ [ Disclaimer ]
- ╞ This model is not designed for CAD use or 3D printing
- ╞ Created based solely on image references, not official files, assets, or scans
- ╞ The model may not include all real-world details
- ╞ The model may not follow exact real-world measurements
- ╞ Intended for visualization, educational, or gaming purposes only
- ╞ I do not own any rights to the real-world product, its brand, trademarks, or related patents
- ╚ This is a fan-made digital product and is not affiliated with or endorsed by the original brand
- .........................................................................................................................................................
- ╔ Thank you!! Hope you like it! I hope you enjoy this model. Feel free to check out my other creations!
- ╚ For quick support or requests, check the Discord link https://discord.gg/kD7NYxh32e.
BLEND (Blender, filesize: 171 MB), OBJ (OBJ, filesize: 18.5 MB), FBX (Autodesk FBX, filesize: 25.5 MB), GLTF (glTF, filesize: 170 MB), SPP (Substance Painter, filesize: 361 MB), DAE (Collada, filesize: 70.5 MB), PNG (PNG, filesize: 821 MB), STL (Stereolithography, filesize: 17.6 MB)