Heavy machinery rims with tires and generic markings for general use, adjusted for real world size. Two versions included: clean and dirty.
The idea behind this project is to save artists some time when creating their projects. With this, you are able to focus on the main part of the vehicle which are often the most demanding.
Both the rim and the tire are packed within a 4096x4096 map.
The .Blend file contains four LODs, from LOD0 to LOD3, separated by collections.
-UVmapped
-PBR Textured
-No Ngons
-No faceted mesh
-Rim and its details (lugnuts, wheel hub/center and valve) are joined in the same mesh, separated from the tire mesh.