A distinctive PBR material of ultra‑small, hex‑ridge slate shingles laid in tight courses for ornate domes, pagodas, and premium roofing details in games, archviz, and film. Each shingle features beveled ridges and subtle mineral breakup, producing crisp micro‑highlights at grazing light while tiling cleanly across very large curved surfaces without moiré. Normal and height maps resolve layered overlaps and sharp edges for convincing parallax/displacement in close‑ups, balanced for stability in real‑time use. The neutral graphite BaseColor grades easily toward blue‑slate or warm charcoal via simple hue shifts, and the micro‑roughness variation supports wetness blends for rain or snow scenes. Delivered at 4K with consistent naming, the set is drop‑in ready for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, and Maya across metallic/roughness and specular workflows. Ideal for temples, kiosks, fantasy towers, and modular roofing kits where scale fidelity and performance are critical.
Includes (PNG, 4096×4096): BaseColor, Normal (OpenGL), Roughness, AO, Height/Displacement; preview renders; suggested texel density 512–1024 px/m; recommended displacement 0.8–1.5 cm for hero shots.