Asset Breakdown
Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This asset is a high-speed racing coupe designed for both the street and the racetrack. It resembles iconic GT class supercars, making it the perfect hero vehicle for a racing game or a luxury garage scene.
Massive Rear Wing The most obvious feature is the giant spoiler (wing) mounted on the back. In real life, this pushes the car down onto the road to prevent it from flying off the track at high speeds, giving the model an aggressive, functional look.
Carbon Fiber Aerodynamics Around the bottom of the car, there are sharp black edges known as splitters and skirts. These parts are textured to look like carbon fiber, a lightweight material used in expensive race cars to direct airflow and reduce weight.
Vented Racing Hood The front hood (bonnet) features large black vents (louvers). These aren't just for decoration; on a real track car, they allow hot air from the radiators to escape and reduce air pressure build-up inside the wheel wells.
Side Air Intakes Just in front of the rear wheels, there are large holes scooped out of the bodywork. This detail tells the player that the engine is located in the back of the car, needing these ducts to gulp in fresh air for cooling.
Technical Notes
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: The Silver Paint looks best with a high Metallic value and a low Roughness setting. To make the Carbon Fiber parts pop, give them a slightly different reflection setting so they look like woven material, not just black plastic.
STL (Stereolithography, filesize: 2.38 MB), OBJ (OBJ, filesize: 27.6 MB), OTHER (Other, filesize: 629 KB), PNG (PNG, filesize: 27.6 MB), GLTF (glTF, filesize: 32.2 MB), FBX (Autodesk FBX, filesize: 31.5 MB)