This model contains five simple floor tiles.
The tiles are simple lowpoly squares(4 vertex each) , UV mapped.
Texture Related:
Eahc model has a set of 6 texture maps.
The high resoution textures are in 2K, and are the following:
- Normal map
- Bent normal map
- Convexity map
- Directions map (vertex displacement)
- Heights map (bump)
- Ambient occlusion (AO)
(The maps are in .exr format)
I did not include a diffuse texture, since you will most certainly use yours from your asset, to fit your scene.
Although the pictures were rendered using a FastSS2 marble preset with theese maps applied.
Model related:
The models are all lowpoly models, consisting of a 4 vertex square, with UV maps applied.
I also included the highpoly mesh exports from Zbrush, in case you want to use them.
The models are in .obj / .3ds / .fbx formats. The lowpoly objects are interchangeable, you just need to change the texture.
OBJ (OBJ, filesize: 387 MB), FBX (Autodesk FBX, filesize: 37.8 KB), 3DS (3D Studio, filesize: 701 Bytes), MAX (Autodesk 3ds Max, filesize: 5.89 MB)