READY-TO-USE : Basically DRAG-AND-DROP !
Formats: .uasset .max .obj .fbx .stl
Compatible with Unreal Engine 4 Version 4.18+
Compatible with VR / AR / low-poly scenes
No plugins required
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GEOMETRY : Single StaticMesh, Real-World Scaled
- Number of Triangles : 216,440
- Number of Vertices : 357,337
COLLISION : Optional ( Activable in StaticMesh Editor > Collision > Add [Desired Type] Collision )
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All Materials and Textures(if used) are included and assigned
- Number of Materials : 3
- Number of Textures : 3 , which may vary in resolution from 1024x1024px to 4096x4096px
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USAGE (In Unreal Engine 4) :
1- Copy / Paste the Folder from Zip to \[YOUR PROJECT FOLDER]\Content\2- In Unreal Engine 4 , Go to \Content\Baseball_Bat\Geometries\ and Drag-and-Drop the StaticMesh to Viewport
OBJ (OBJ, filesize: 6.89 MB), UASSET (UnrealEngine, filesize: 19.1 MB), MAX (Autodesk 3ds Max, filesize: 23.8 MB), FBX (Autodesk FBX, filesize: 20.1 MB), UNITYPACKAGE (Unity 3D, filesize: 20.1 MB)