READY-TO-USE : Basically DRAG-AND-DROP !
Compatible only with Unreal Engine 4 Version 4.18+
Compatible with VR / AR / low-poly scenes
No plugins required
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GEOMETRY : Single StaticMesh, Real-World Scaled
- Number of Triangles : 52,352
- Number of Vertices : 30,217
COLLISION : Optional ( Activable in StaticMesh Editor > Collision > Add [Desired Type] Collision )
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All Materials and Textures(if used) are included and assigned
- Number of Materials : 2
- Number of Textures : 2 , which may vary in resolution from 1024x1024px to 4096x4096px
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USAGE :
1- Copy / Paste the Folder from Zip to \[YOUR PROJECT FOLDER]\Content\2- In Unreal Engine 4 , Go to \Content\Basketball_ball\Geometries\ and Drag-and-Drop the StaticMesh to Viewport
Additional Notes :
Geometry is scalable but not editable, Materials are editable and Textures are changeable.
Previews rendered in Unreal Engine 4 Version 4.18 with Low Preview Settings ; All Materials attributes are perfectly rendered with Normal Settings.
OBJ (OBJ, filesize: 1.86 MB), UASSET (UnrealEngine, filesize: 6.31 MB), FBX (Autodesk FBX, filesize: 9.23 MB), UNITYPACKAGE (Unity 3D, filesize: 6.88 MB), TEXTURES (Textures, filesize: 6.88 MB), JPG (JPG, filesize: 6.88 MB), MAX (Autodesk 3ds Max, filesize: 9.8 MB)