Hologram Brain and metal base ready for Unreal EngineThis asset includes:2 Meshes: SM_Base: A metallic base containing 2 materials, one of them being neon.
SM_Brain: The brain features an animated material responsible for the effects. I aimed to simulate synapses exploding and then reconnecting while also portraying the device as aged, which is why I simulated glitches.
1 Blueprint: The blueprint integrates the SM_Brain to enable animation. I made it rotate and added a collision box for the audio (a machine-working sound). The audio activates when approaching the device and deactivates when moving away.
VFX:I also added 2 Niagara Systems:
NS_Smoke: A light smoke effect coming out of the device.
NS_HologramLight: Responsible for creating small effects simulating projection glitches connecting the brain and the device.
1 UV with lightmap ready.Textures in 4k resolutionSimple README included with tutorial on how to use in Unreal EngineTriangles Count: 43.508 triangles for all - ( 8.238 Brain / 35.270 Base Metal )Along with the file, I am sending a video with an overview of the asset in action. 1 Blueprint:The blueprint integrates the SM_Brain to enable animation. I made it rotate and added a collision box for the audio (a machine-working sound). The audio activates when approaching the device and deactivates when moving away.
UASSET (UnrealEngine, filesize: 159 MB)