* Features:
- Highly detailed exterior and basic interior.
- Mental Ray materials included.
- Model is settled to 0,0,0 xyz axis.
- Real world scaled.
- Textures included.(C:\MCT\Honda) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Tires, doors etc grouped.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.
- I did not collapsed any modifier (such as meshsmooth) so you can easily set detail level.
- Meshsmooth Iteration Level 2
Polygon count : 304563
Vertex count : 321686
---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 615339 - 321444
Lowpoly polygon and vertex count : 362567 - 192053
---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 615347 - 351208
Lowpoly polygon and vertex count : 362575 - 219736
---------Two FBX Files--------
- One with high poly and one with low poly (Without Meshsmooth)
Highpoly polygon and vertex count : 304563 - 321686
Lowpoly polygon and vertex count : 178184 - 192306
ATTENTION !!!
Only max, fbx and 3ds file contains mental ray materials.OBJ and C4D formats have gray material. ALL file formats includes textures.
Native | 3ds Max 2011 | mental ray OBJ FBX 3D Studio