Realistic Game-Ready Hoops Basketball Arcade Machine / Mini Basketball .
Suitable for Real-Time renders and Game Engines, Ready to use in your scene and render.
Full Texture set (Basecolor, Roughness, Metallic, Ambient occlusion, Height, emissive, opacity and Normal Map) all at 4096x4096 Resolution.
The Machine and the ball are separated objects so you can duplicate the number of balls as you want and change its position
Polycount : Arcade BasketBall Machine : 752 Faces - Ball : 256 Faces
The net is created using opacity mask to save polycount for better performance
Overview:
-Full PBR Texture Maps (Basecolor, Roughness, Metallic, Ambient occlusion, Height, emissive, opacity and Normal Map)
-All textures come in PNG Format with 4096x4096 resolution
-No Plugins Required.
-All objects and textures are well organized and named.
-Fully unwrapped UVs, Non-overlapping UV-islands. Efficient use of the UV space.
-Model is included in 8 formats
**- Blend
- FBX
- OBJ
- glTF
- Dae
- Stl
- ply
- 3ds (Smooth model before usage until further update)
-Real-Life Dimensions in cm
-ready for subdivision
-suitable for Game Designing and Real-Time renders as the poly count is very low without affecting the beauty and realism of the model
-Total PolyCount is 752 Faces
BLEND (Blender, filesize: 753 KB), OBJ (OBJ, filesize: 129 KB), FBX (Autodesk FBX, filesize: 97.9 KB), GLTF (glTF, filesize: 30.5 MB), STL (Stereolithography, filesize: 93.1 KB), PLY (Ply, filesize: 151 KB), DAE (Collada, filesize: 255 KB), 3DS (3D Studio, filesize: 35.7 KB), TEXTURES (Textures, filesize: 28.1 MB)