Hospital Room Divider it's a lowpoly game ready model with unwrapped UVs and PBR textures.
UVs: channel 1: overlapping; channel 2: non-overlapping (for baking lightmaps).
Textures resolution: 2048x2048px. Textures format: TGA.
Textures set includes:
- Metal Roughness: BaseColor, Roughness, Metallic, Normal, Height, AO.
- Unity 5 (Standart Metallic): AlbedoTransparency, AO, Normal, MetallicSmoothness.
- Unreal Engine 4: BaseColor, OcclusionRoughnessMetallic, Normal.
Rendered in Marmoset Toolbag 3.08.
Real-world scale (units: cm).
OBJ (OBJ, filesize: 133 KB), MAX (Autodesk 3ds Max, filesize: 1010 KB), FBX (Autodesk FBX, filesize: 18.8 MB), TEXTURES (Textures, filesize: 54.8 MB), TBSCENE (Marmoset Toolbag, filesize: 18.5 MB), GLTF (glTF, filesize: 16.7 MB)