Building CollectionSecurity Booth + House.
Objects Name : S _House_01 .
Objects Name :
Root > S _GuardHouse _01 (With Interior)
S_House_01
S_HouseGlass_01 (Material>M_HouseGlass_01)
S_Door_01
S_GateBox_01
S_Gate_01
S_StopSign_01
Material Name:
- M_House_01
- M_GuardHouse_01 + M_HouseGlass_01
.
Textures 1 : 4096x4096 PNG:
- T_House_01_Base_Color
- T_House_01_Emissive
- T_House_01_Metallic
- T_House_01_Roughness
- T_House_01_Mixed_AO
- T_House_01_Normal
- T_House_01_Normal_DirectX
- T_House_01_Height
.
Textures 2: 4096x4096 PNG:
- T_GuardHouse_01_Base_Color
- T_GuardHouse_01_Height
- T_GuardHouse_01_Metallic
- T_GuardHouse_01_Mixed_AO
- T_GuardHouse_01_Normal
- T_GuardHouse_01_Normal_DirectX
- T_GuardHouse_01_Roughness
.
Textures 3: 2048x2048 PNG :
- T_HouseGlass_01_Opacity
- T_HouseGlass_01_Base_Color
- T_HouseGlass_01_Mixed_AO
- T_HouseGlass_01_Normal
- T_HouseGlass_01_Normal_DirectX
- T_HouseGlass_01_Roughness
.Transformations are At 0.0.0 (scene origin)
If You need any assist about my modelsLike:Custom/Additional Marks and Logo(at no cost)) Textures and Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...)... feel free :)
MAX (Autodesk 3ds Max, filesize: 1.82 MB), OBJ (OBJ, filesize: 600 KB), FBX (Autodesk FBX, filesize: 1.1 MB), MAX (Autodesk 3ds Max, filesize: 1.82 MB), MA (Autodesk Maya, filesize: 547 KB), GLTF (glTF, filesize: 206 MB), 3DS (3D Studio, filesize: 345 KB), DAE (Collada, filesize: 533 KB), STL (Stereolithography, filesize: 362 KB), DWG (AutoCAD, filesize: 294 KB), TEXTURES (Textures, filesize: 208 MB)