Mid poly mesh modeled, rigged and animated in Blender.
The armature is the Unreal Engine 5 Manequeen adapted to this character.
4K PBR textures textured in Substance Painter.
Normal maps DirectX and OpenGL.
Subsurface Scattering maps (Color and Alpha).
Height maps.
Packed texture that includes: Metallic, Roughness and Ambient Occlusion.
Native Formats: BLEND (Blender, filesize: 27 MB)
Exchange Formats: OBJ (OBJ, filesize: 2.61 MB), FBX (Autodesk FBX, filesize: 43.2 MB), USD (USD, filesize: 1.86 MB), TEXTURES (Textures, filesize: 102 MB)