I crafted a 3D game-ready blade based on a cool concept by Fernando Correa. Used Blender for the low-poly model, ZBrush for the detailed high-poly version, and Marmoset Toolbag 4 to bring it all together. Fixed any issues with Photoshop and added textures with Substance Painter. Thanks for checking it out, and I'd love to hear your thoughts!
BLEND (Blender, filesize: 1.23 MB), OBJ (OBJ, filesize: 301 KB), FBX (Autodesk FBX, filesize: 252 KB), TBSCENE (Marmoset Toolbag, filesize: 15.8 MB), SPP (Substance Painter, filesize: 1.32 GB), STL (Stereolithography, filesize: 195 KB)