This is a high poly 3d model of and industrial robot arm which stands out with a clear topology, detailed textures, and a full rig. Modelled, rigged and textured in blender 2.9
!! There exist also other versions of this model in my inventory
Information:
objects, materials, and textures are organized by naming.
All objects are centered to the origin and transforms applied
Advanced cable and IK rig with custom shapes to ease animating
Real world scaled (meters)
proper UV mapping without duplications
Put the files and textures into the same folder and start rendering.
Topology:
Subdivision 0
72 746 vertices
139 316 polygons
Subdivision 1
284 681 vertices
557 440 polygons
Subdivision 2
1 114 880 vertices
2 229 760 polygons
Textures:
Robot arm 16384 x 16384 texture, PBR(diffuse, metalness, roughnes, normal map)
hdri 4096 x 2048
File formats:
Blend(native)
OBJ
FBX
Native | Blender 3.6.3 | Cycles Render Blender 3.6.3 | Cycles Render OBJ FBX