This is a high poly 3d model of an industrial robot arm which stands out with a clear topology, detailed textures, and a full rig. Modelled, rigged and textured in blender 2.9
Information:
!! There exist also other versions of this model in my inventory
- objects, materials, and textures are organized by naming.
- All objects are centered to the origin and transforms applied
- Advanced cable and IK rig with custom shapes to ease animating (only in Blend. file)
- Real world scaled (meters)
- proper UV mapping without duplications
- Put the files and textures into the same folder and start rendering.
Topology:
Subdivision 0
- 72 746 vertices
- 139 316 polygons
Subdivision 1
- 284 681 vertices
- 557 440 polygons
Subdivision 2
- 1 114 880 vertices
- 2 229 760 polygons
Textures:
- Robot arm 16384 x 16384 texture, PBR(diffuse, metalness, roughness, normal)
- hdri 4096 x 2048
File formats:
BLEND (Blender, filesize: 12.2 MB), OBJ (OBJ, filesize: 9.35 MB), FBX (Autodesk FBX, filesize: 3.86 MB)