This professional 3D asset features a complete urban traffic light system designed for realistic city infrastructure and exterior environments. The model is authored with a high-fidelity PBR (Physically Based Rendering) workflow, meticulously capturing a weathered metallic finish with realistic surface scuffs and localized oxidation near the base and joints.
The design highlights a modular structure consisting of a robust tapered concrete pedestal base, a tall cylindrical metal pole with reinforced joint rings, and a secondary side-mounted utility box. The primary signal head features three distinct lens housings for red, yellow, and green lights, each equipped with protective overhanging visors. Engineered with clean topology and non-overlapping UVs, this asset is fully optimized for real-time game engine integration and high-fidelity architectural visualizations.
Tagstraffic light, urban infrastructure, 3D signal model, city traffic, weathered metal, game ready prop, street signal, architectural asset, PBR textures, clean topology, roadway lighting, realistic city prop
STL (Stereolithography, filesize: 2.38 MB), OBJ (OBJ, filesize: 27.9 MB), PNG (PNG, filesize: 27.9 MB), GLTF (glTF, filesize: 32.2 MB), FBX (Autodesk FBX, filesize: 33.7 MB)