A Low-poly 3D model of an inflatable boat made in Blender 3.6
- Images rendered in blender Cycles (first pics) and Eevee (last pics).
- real world approximate scale.
- optimized mesh (clean geometry).
- no flipped faces.
- for blender users: textures on Unreal textures folder
OBJECTS:
- Boat
- SteeringWheel (rotation and pivots ready for turning )
- Lever (rotation and pivots ready for turning )
MATERIAL:
- 2 PBR 4K Materials, one for inflatable/seats another for metallic parts
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
- Unity HDRP ready textures (metallic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metallic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
- Individual PBR maps: (base color/metallic/Normal/Roughness/AO/Curvature).
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.
OBJ (OBJ, filesize: 5.62 MB), BLEND (Blender, filesize: 7.62 MB), GLTF (glTF, filesize: 138 MB), PLY (Ply, filesize: 2.38 MB), FBX (Autodesk FBX, filesize: 5.54 MB)