Asset to interior. Small wooden temple.
What you get?
Original asset
- emple in full quality, UDIM (2k, 2k, 1k, 4k), divaded by parts
- Exported to FBX for
- 301 Objects + 3 empty
- 69 436 Vertices
- 2 241 318 Vertices (with modifers)
UDIM
- Temple in full quality, UDIM (2k, 2k, 1k, 4k)
- 1 Object
- 69 436 Vertices
- 2 241 318 Vertices (with modifers)
LOD 0
- non-UDIM
- 1 Object
- 69 436 vertices
LOD 1
LOD 2
- 4 957 Vertices
- only planes
For LODs is one texture in resolution 4k, 2k, 1k and 512px
All models are in quads topology
PBR texture – BaseColor-Roughness-Metalic + AO + Normal map
DirectX normal maps
All models are included in blend file and exported to FBX, OBJ and STL
Recommended use: asset for visualizations, non-gaming
Native Formats: BLEND (Blender, filesize: 36.1 MB)
Exchange Formats: OBJ (OBJ, filesize: 159 MB), FBX (Autodesk FBX, filesize: 248 MB), TEXTURES (Textures, filesize: 93.7 MB), STL (Stereolithography, filesize: 191 MB)