Its a truck model named International Lonestar. I made the model using blender. Thanks to blender, and the model has so many objects. And i used mirror modifier and subdivision modifier where I need and the model itself has total 38 objects.
- Tires -9
- Rims -9
- Cylinder -1
- Steps-1
- Toolbox -1
- Container(backside) -1
- Suppor for tires (under the container) - 2
- Attached support to truck at the back(under) - 1
- Pipe-1
- Mirror-1
- Lights_up -1
- Lights_down -1
- Front_support_under -1
- Doors -1
- Door handles -1
- Backside_window -1
- Front part of the truck -1
- Holes like thing - 2
These are the total objects. I use no textures for this modelI use only materials (shading) for all the objects
- Vertices -90227
- Edges- 160021
- Faces - 69754
The Available Formats are
- BLEND
- OBJ
- FBX
- DAE
- PLY
- STLAnd Another blender file also uploaded with name lonestar_limited_objects which contains only
- Front part -1
- Back part -1
- Tires - 5
BLEND (Blender, filesize: 15.2 MB), OBJ (OBJ, filesize: 10.1 MB), FBX (Autodesk FBX, filesize: 2.79 MB), STL (Stereolithography, filesize: 7.57 MB), DAE (Collada, filesize: 4.19 MB)