Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle. This pagoda model, with its intricate carvings, tiered structure, and curved roofs, is perfect for historical reconstructions, cultural visualizations, and video game settings requiring high realism. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV. Additionally, all textures are 4096*4096 in size. If you liked this model, please like and leave a comment.
STL (Stereolithography, filesize: 172 MB), OBJ (OBJ, filesize: 172 MB), OTHER (Other, filesize: 8.2 MB), PNG (PNG, filesize: 172 MB), FBX (Autodesk FBX, filesize: 172 MB), ABC (Alembic, filesize: 172 MB), BLEND (Blender, filesize: 172 MB), MAX (Autodesk 3ds Max, filesize: 172 MB), C4D (Cinema 4D, filesize: 172 MB), MA (Autodesk Maya, filesize: 172 MB), GLTF (glTF, filesize: 172 MB)