Isaac Clarke (Dead Space Character)
All materials are pre-packed in the Blender (.blend) file.Images rendered with Eevee Engine with a resolution of 7680px x 4320pxand a Sample Rate of 250 Samples.
Model is rigged with a professional bone structure design.Can alternate between each bone structure as well as movements.
Programs Used In This Project:Blender 3.6.2 LTSAdobe Photoshop CC 2023Adobe After Effects CC 2023 (August 2023 (23.6))
Model Statistics:
- Objects - 6/6
- Vertices - 19 203
- Edge - 55 935
- Face - 36 917
- Triangles - 36 929
File Formats Included:
- .blend
- .fbx
- .obj
- .mtl
- .stl
- .ply
- .dae
- .x3d
In all file formats, the forward axis vector is set to -Yand the upward axis vector to +Z
BLEND (Blender, filesize: 44.7 MB), OBJ (OBJ, filesize: 3.18 MB), FBX (Autodesk FBX, filesize: 1.66 MB), DAE (Collada, filesize: 6.04 MB), PLY (Ply, filesize: 1.04 MB), STL (Stereolithography, filesize: 1.76 MB)