Island Scene Made In Blender3D v2.93
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Hut: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Mountain: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Palm Trees: 1920*1386 (Diffuse,Normal,Ao and Height maps).
Tropical Plants: 3837*3853 (Diffuse,normal,Ao and height maps).
Debris: 1024*1024 (Diffuse,Normal,specular and Displacement maps).
Trees: 2512*3685 (Diffuse,Normal,Ao and height maps).
Grass: 5615*2419 (Diffuse).
Poly count:
Verts: 12,039,723 | Polygon: 9,673,460 | Tris: 15,387,077.
Exported: Blend | Fbx | Obj | Dae | Stl.
Check out my other models: *Cgtrader.com/mohdarbaaz3. *
BLEND (Blender, filesize: 564 MB), OBJ (OBJ, filesize: 345 MB), FBX (Autodesk FBX, filesize: 520 MB), DAE (Collada, filesize: 473 MB), TEXTURES (Textures, filesize: 373 MB), STL (Stereolithography, filesize: 343 MB)