Statement bed featuring a deep diamond‑tufted fabric headboard that spans wider than the base, paired with a soft rounded platform frame.
Bedding set included: mattress with fitted sheet, two pillows + bolster, duvet/comforter and a folded bed runner.
Calibrated for Corona Renderer; import and render.
File formats
3ds Max 2022 (native) – Corona materials
FBX and OBJ exports for broad compatibility
Units: millimeters; real‑world scale
No third‑party plugins required
Geometry
High‑poly hero asset suitable for close‑ups (tufting and cloth modeled for detail)
Editable Poly; clean, production‑ready topology
XForm reset; transforms frozen
Separate objects: Headboard_Tufted, Bed_Base, Mattress, Duvet, Runner, Pillows, Bolster
Centered pivots; model sits at world origin (Z=0)
Materials and textures
Corona Physical/PBR shaders (energy‑conserving)
Upholstery fabric with subtle weave for headboard and base; bedding fabrics with appropriate roughness
Real‑world scale UVs; seamless textures up to 4K (BaseColor, Roughness/Gloss, Normal/Bump where used)
Clearly named materials for quick color edits
Dimensions (approx.)
Bed base: W 1660 mm x L 2050 mm
Headboard: extra‑wide and tall wall panel, H ~1200–1400 mm, extends beyond bed width for a luxury look
Height to top of mattress: ~550–600 mm
Fits a queen/king footprint
Scene organization
Clean hierarchy and layers (Frame, Headboard, Bedding)
Objects and materials logically named; easy selection and visibility toggles
No lights/HDRI included
Rendering
Preview images rendered with Corona using physical camera and linear workflow
Materials balanced for neutral studio or daylight setups; loads ready to render
Use cases
Luxury bedroom archviz, hospitality suites, product/catalog images, real‑estate staging, lifestyle visuals, VR/AR interiors
Notes
High‑poly asset; for heavy scenes convert to Corona Proxy or use FBX with instances
Variants available on request: V‑Ray materials, alternative fabrics/colors, smaller headboard, or reduced‑poly LOD
What’s included
.max (2022, Corona)
.fbx
.obj
Textures folder (as used)
Preview renders